• MODEL: thierry
doiZon aka BARONTiERi
• HOME: www.barontieri.com
it
was not long after getting a BA (HONS) in Three
Dimensional Design at the KIAD of Rochester (UK)
that Thierry DoiZon fell into the weird World of VideoGames. He
started as a Concept Designer in 1995 at Cryo Interactive.
Then came his Quantic Dream's period in which
he took charge of the Art Direction on "Quark", but during
this time, he also worked as a Freelance Artist for different companies
like Peugeot, Canal+, Carapace, Strass or Atari.
In 1999, He joined the young Development Studio of MASA on
Conflict Zone edited by Ubisoft. January 2001:
along with 3 other friends, Thierry decides to embark upon a new
Odyssey, with the creation of SAVOIRfair an interesting
dive into the hidden face of the industry. September 2002 and thanks
to his old bot Vyle he left for the far, far west... joining Acclaim
Studios in Austin, TX. Fall 2002 Thierry switches his
boots for some fish’n ships and arrives in London to work
for Splash Damage.Ltd on Quake Wars: Enemy Territory.
He then moved later to the Pinewood Studios working
for a Production company named Digi-Guys as the
Art supervisor. One year later and too much rain, Thierry needed
a fresh perspective on his career so he took the opportunity to
join UBISOFT in Montreal as a senior Concept Artist
and is now part of a very exciting project.
CLIENTS:Argonaut,
Atari, Canal+, Dreamwave Prod., KingsIsle Entertainment
Inc., Mathématiques Appliquées,
Peugeot PSA, Quarto Publishing, Strass Productions, Splash Damage,
Walt Disney Imagineering...
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