life's a trip!

MODEL: Sebastien Larroude aka RAINART

HOME: www.rainfx.com

Passionate about moving images and set design, Sebastien began with creating set models before deciding to buy his first film camera. From that instant he decided he would get into computer graphics. After graduating with a Photography, Visual Arts and Computer Art diploma he began illustrating scientific datas, then architectural and design rendering for various companies and agencies. Silmutaneously, he worked in collaboration with Newtek (Lightwave 3D) and will later teach rendering, modeling and animating as well as compositing (Digital fusion) in various French companies.
He perfected himself in Matte painting as a passion, developing his own techniques.
He is currently serving at Ubisoft Montreal as GFx Artist and juggles regularly between Compositing, Matte Painting and GFx (with a specialisation in particles and cloth). He strives to mix his high rendering qualities in an exciting videogame development team.

"Ubisoft Montreal allows me to evolve and assimilate new techniques always serving a perfect quality of creation. " SL